The Die Is Podcast

In this episode, Chris grumbles about the general lack of mechanical variety in RPGs, especially with regards to the resolution of skills and the possible outcomes of actions and scenes. Brandon listens pensively. Then we talk about our favorite RPGs that spice it up by offering a different/additional axis to "success/failure), be it cost, narration, additional benefits or drawbacks, or something else entirely.

The Depth of Possibility in RPGs - 02:20
Too many RPG clones - 09:25
Resolution of Skills and Outcomes - 16:22
Multi-dimensional Resolution - 30:00
"Can't you do this with any game?" - 50:53
Closing and Contact Info - 60:23

Direct download: The20Die20Is20Podcast2C20Episode2098b.m4a
Category:general -- posted at: 5:27pm EST