The Die Is Podcast

In this episode, we talk about so much of what happened in the past twelve months. What were our favorite games? What were out least favorites? How were our expectations met (or how were we)? We take a fun look back, and once again make some guesses about what will be fun in the upcoming year.

Introduction- 0:00:00
How wrong were we? - 03:10
The year overall - 15:18
The best games in 2015 - 23:01
The least games of 2015 - 44:55
Significantly Different Opinions - 61:37
Not played enough - 68:29
Most anticipated in 2016 - 74:51
Closing and Contact Info - 79:27

Direct download: The20Die20Is20Podcast2C20Episode2077b.m4a
Category:general -- posted at: 1:20am EST

In this episode, Will and Brandon play Mechwarrior! What year is it? Chris recommends Magic the Gathering Puzzle Quest, nearly finishes his 10x10 gaming challenge, and tells a story about how Cool Stuff Inc really blew it. In depth discussion of our Games of the Week included!


Introduction - 0:00:00

Will and Brandon play Mechwarrior - 0:01:40

Will's Game of the Week: Rainbow 6 Seige - 0:07:16

Magic: The Gathering Puzzle Quest - 0:23:37

The 10x10 Comes to an End - 0:27:52

Cool Stuff Blunders - 0:30:19

Chris' Game of the Week: The Perilous Wilds - 0:34:34

Closing and Contact Info - 0:54:24

Direct download: The20Die20Is20Podcast2C20Episode2077a.m4a
Category:general -- posted at: 11:28am EST

In this episode, we discuss two approaches to strategies in games: with one, you pick an idea and stick to it, and with the other, you adapt and change. Is it weird to stick with something you believe will win? Is the simplification of a game's strategic options possible? What do you do when you can't use a flat strategy to win anymore? We get deep in the dirt with some of our thoughts, and we need to be told why we are wrong! (@thedieispodcast)


Introduction - 0:00:00

The oddity of minimizing choices - 0:01:16

Static vs. Dynamic - 0:20:30

Why a Static Strategy? - 0:26:27

Why a Dynamic Strategy? - 0:46:11

A Final Note on Judging Games - 0:54:29

Closing and Contact Info - 0:58:09

Direct download: The20Die20is20Podcast2C20Episode2076b.mp3
Category:general -- posted at: 10:00am EST

In this episode, Will starts a new Rockband excursion and grinds out more c-bills in Mechwarrior. Chris continues his laps around Skyrim and grinds out more plays in his 10x10 Challenge. Then, possibly due to the latest campaign release, Will goes back to tell us his thoughts on Star Craft 2, and Chris gets all twisted up about Will wanting to play a superhero game in his "review" of Worlds in Peril.


Introduction - 0:00:00

New Rockband - 0:01:22

Mechwarrior Online on Steam - 0:05:18

Will's Game of the Week: Star Craft 2 - 0:09:32

Further Skyrim thoughts - 0:24:19

Cutting the 10x10 Challenge close - 0:29:35

Chris' Game of the Week: Worlds in Peril - 0:30:33

Closing and Contact Info - 1:01:04

Direct download: The20Die20is20Podcast2C20Episode2076a.mp3
Category:general -- posted at: 10:34am EST

In this episode, we we talk about talking and argue about arguing in RPGs. What are the good and bad aspects of social mechanics? Why do RPGs have rules for stuff in the first place? How do you measure how effective an disagreement or argument is? And are there games that have properly implemented something like this?


Introduction - 0:00:00

For and Against Social Mechanics - 0:02:51

What is the point of resolution mechanics? - 0:07:12

Which Intrusive Mechanics to have? - 0:18:19

The Dangers of Social Mechanics - 0:29:05

Games that Avoid the Dangers - 0:35:09

Closing and Contact Info - 0:51:23

Direct download: The20Die20is20Podcast2C20Episode2075b.mp3
Category:general -- posted at: 10:55am EST

In this episode, Brandon would be excited about a new Valkyria Chronicles game, but it's not coming out in the US for a while, and he's not in the recording booth. Chris plays a handful of games of 504 and Food Chain Magnate and gets way too excited about some RPGs, while Will gets carried around as either Cho or Gall, and otherwise filthy casuals his way through Heroes of the Storm. Oh, and Chris plays some game called Skyrim.


Introduction - 0:00:00

New Valkyria Chronicles? - 0:00:55

Hey, play games on your vacations! - 0:04:13

Will's Game of the Week: Heroes of the Storm - 0:06:35

Food Chain Magnate - 0:29:30

504 and Stock Shares - 0:32:42

The *Worlds Hole - 0:37:39

Chris' Game of the Week: Skyrim - 0:38:56

One Other Thing: Finishing Witcher 3 - 1:00:19

Closing and Contact Info - 1:01:40

Direct download: The20Die20is20Podcast2C20Episode2075a.mp3
Category:general -- posted at: 9:56am EST

In this episode, we discuss a spectrum in the world of games: on one end, the games where what matters is the cool story you experience and can tell afterwards, and on the other, the games where what matters is the tightly interlocked and difficult to master rules and mechanisms. What is good about these? What is bad? Can you like both? And if you can, are there any games that feature both? Also, Chris talks shit about George R. R. Martin.


Introduction - 0:00:00

The Strategy/Experience Spectrum - 0:01:29

Reference points: Experience - 0:08:30

Reference points: Strategy - 0:27:10

What is good or bad about... - 0:42:00

Mismatched expectations - 0:50:45

The Middle of the Spectrum - 0:57:25

Closing and Contact Info - 1:01:54

Direct download: The20Die20is20Podcast2C20Episode2074b.mp3
Category:general -- posted at: 10:20am EST

In this episode, we get excited about a ten year old video game (Vampire: The Masquerade: Bloodlines) and a ten day old video game (Subterfuge). Will gets psyched about the different modes in Halo 5, and then royally screws up in Codenames. Chris gets infuriated about some other thing in a game of Caylus, plays a random mixture of modules in 504, and is trying to get Will psyched about playing some RPGs soon.


Introduction - 0:00:00

Star Wars: Rebellion - 0:01:14

Halo 5 Multiplayer - 0:04:28

Will blows it at Codenames - 0:09:10

Will's Game of the Week: Bloodlines - 0:10:32

Caylus and blowing up - 0:27:19

504 = 586 - 0:30:56

Some exciting RPGs - 0:33:47

Chris' Game of the Week: Subterfuge - 0:36:50

Closing and Contact Info - 1:08:44

Direct download: The20Die20is20Podcast2C20Episode2074a.mp3
Category:general -- posted at: 11:31am EST

In this episode, we talk about RPGs! Well, one specific thing within them: how you (and your group) can make characters that are not just fun to play, but also fun to play near. What makes characters in RPGs memorable? What makes them irritating? What tools are there to make your characters fun for the other players, and theirs fun for yours? Why is my character not the main protagonist in every game? Come on...


Introduction - 0:00:00

Getting to know the characters - 0:03:13

Engaging character reference points - 0:15:53

Mechanical - 0:31:12

Personality - 0:36:02

Background - 0:39:46

Relationships - 0:47:50

Internal Conflicts - 0:51:49

The Real Trick: the Other Players - 0:56:41

Closing and Contact Info - 1:12:50

Direct download: The20Die20is20Podcast2C20Episode2073b.mp3
Category:general -- posted at: 9:54am EST

In this episode, Will talks about his experiences Witching. Or Twitching. Maybe both. He's also tried the Battlefront beta. Chris has played some new games since his Essen experiences, and is excited about the long-awaited release of Subterfuge. More discussion than you can fit into 59 minutes, so we had to extend to 59.5! Also, our games of the week are a digital D&D-like, Sword Coast Legends, and a brain-melting word association game, Codenames.


Introduction - 0:00:00

Will Twitching Witcher - 0:01:50

Star Wars Bad-lefront - 0:07:06

Will's Game of the Week - 0:09:29

Dem Essen Games - 0:28:49

Forbidden Stars: Axis and Allies in Space! - 0:30:13

Playin' and Sellin' Mage Knight - 0:32:55

Subterfuge is OUT! - 0:34:46

Chris' Game of the Week - Codenames 0:41:32

Closing and Contact Info - 0:57:21

Direct download: The20Die20is20Podcast2C20Episode2073a.mp3
Category:general -- posted at: 10:53am EST

In this episode, Chris and Susie discuss all of the games they saw, played, and bought at Essen Spiel this year (except for Pick-a-dog). They discuss the preponderance of civilization games, the international publisher presence (especially from East Asia), the still-expanding number of microgames, and then give awards for some of the best and worst of the show.


Introduction - 0:00:00

Overall Impressions - 0:02:16

Civilization Games - 0:04:17

East Asian Publishers - 0:16:33

Microgames - 0:36:45

The "Incomplete" Games - 0:43:15

The Die is Podcast Spiel 2015 Awards - 0:51:41

Best in Show - 1:08:02

Closing and Contact Information - 1:16:45

Direct download: The20Die20is20Podcast2C20Episode2072b.mp3
Category:general -- posted at: 11:19am EST

In this episode, Chris has been to Essen Spiel, and while there he talked to Paul Bender from Greater Than Games and Stephen Buonocore from Stronghold Games. Both had a lot to say about how much work the convention is, but how much fun that work can be. Give it a listen! And if you want to know more about any of the games they discuss, head over to and for more.

And stay tuned for the next episode where we give our opinions on all those new games we played or tried!

Direct download: The_Die_is_Podcast_Episode_72a.mp3
Category:general -- posted at: 11:23am EST

In this episode, we discuss the ever-present claim that a game is broken, and what it really means. How do you know a game is "broken," and you don't just suck? What is the difference between a broken video game, board game, and RPG? Why is Chris so sure that he can tell a broken game but other people can't?

Direct download: The20Die20is20Podcast2C20Episode2071b.mp3
Category:general -- posted at: 8:58am EST

In this episode, we get hyped far too early about whatever "Pokemon Go" is... plus, Will plays a bunch of games that don't cost him any money, and Chris basically just lists a bunch of games that he thinks are incredible. Our games of the week are a big ol' Action MMORPG and a game where you dig. Ya dig?


Introduction - 0:00:00

What's a Pokemon Go? - 0:01:48

Might No. 9 Demo - 0:04:26

Tomb Raider for free - 0:08:45

Will's Game of the Week: Vindictus - 0:12:43

Coming around on Kemet - 0:29:32

Jadepunk - 0:33:56

Puzzle Craft... 2!!! - 0:35:38

Fields of Arle - 0:38:17

Chris' Game of the Week - 0:39:31

Closing and Contact Info - 0:55:41

Direct download: The20Die20is20Podcast2C20Episode2071a.mp3
Category:general -- posted at: 9:23am EST

In this episode, we are separate but still getting our "game" on. Will is on the look out for something good to fill the time, and Bladestorm isn't it. Apparently, neither is Neverwinter Nights 2. He plays Evolve by himself, and it just isn't right. Meanwhile, on the opposite side of the planet, Chris tries Cockroach Poker and One Night Werewolf with the wrong groups of people, gets beaten down by Freedom, and finally plays a game that works for his game of the week.


Introduction - 0:00:00

Kakerlaken Poker - 0:01:29

More One Night Ultimate Werewolf - 0:03:34

Freedom: The Underground Railroad - 0:05:50

Chris' Game of the Week: Monikers - 0:08:31

Totally unscientific Microcosmum - 0:23:12

Bladestorm of regrets - 0:25:33

Neverwinter Nights, Too! - 0:28:29

Will's Game of the Week: Evolve - 0:31:24

Closing and Contact Info - 0:47:18

Direct download: The20Die20is20Podcast2C20Episode2070a.mp3
Category:general -- posted at: 8:00am EST

In this episode, we explore the complex bluffing, guessing, out-guessing and mind-reading that play an important role in so many games. Where does it come from? Why is it fun? What mind games do you play in video games, RPGs, and board games? What are the best "mind game" games? Let's dig in!


Introduction - 0:00:00

Getting to the "Mind Game" - 0:02:20

Why it's fun in... - 0:10:37

...Video Games - 0:12:09

...RPGs - 0:24:50

...Board Games - 0:37:39

Our Favorite "Mind Game" Games - 0:47:30

Closing and Contact Info - 0:56:59

Direct download: The20Die20is20Podcast2C20Episode2069b.mp3
Category:general -- posted at: 8:00am EST

In this episode, Will sneaks around in a rogue-like-like-like with Invisible, Inc., and Chris bashes his tender head against a sketchy AI in Battlelore Command. Elsewhere, Diplomatic relations with Turkey go south and the guys try Legendary again. Chris can't handle the adventure of Robinson Crusoe, and gets excited about the depth of combos in ancient Egyptian mythological battles. All of that, and presumably more!


Introduction - 0:00:00

Xcom 2 pushed back - 0:00:57

Learning Legendary - 0:06:29

Will's Game of the Week: Invisible, Inc. - 0:08:41

Robinson Crusoe Adventures - 0:28:08

Lewis and Clark Strategies - 0:32:07

Kemet Combos - 0:37:03

Chris' Game of the Week: Battlelore Command - 0:37:03

Closing and Contact Information - 0:57:29

Direct download: The20Die20is20Podcast2C20Episode2069a.mp3
Category:general -- posted at: 8:21am EST

In this episode, we once again hop on the wagon with more "dynamic application of metaphorical terminology" than you can shake a stick at. Chris has been reading about "greebles" in sci-fi visual design, and runs off with the term to discuss it with Will and Brandon. What is a greeble? What are they in games, and why would designers put them there? What are some poor uses, and, more importantly, what are the best?


Introduction - 0:00:00

Made up words! - 0:01:04

Elegance and Sterility - 0:07:36

Excitement and Cacophony - 0:18:21

The Downsides of Greebles - 0:28:16

Bring on the positivity! - 0:40:08

Properly Engreebled Games - 0:48:31

Magic: The Greebling - 0:55:17

Closing and Contact Info - 0:59:00

Direct download: The20Die20is20Podcast2C20Episode2068b.mp3
Category:general -- posted at: 10:34pm EST

In this episode, we get psyched about Essen and the games that might be coming out there. Will gets sucked back into a couple of MMOs that he really should have known to avoid, and he forgets any Marvel supervillains except Sabertooth. Chris is overwhelmed by the amount of stuff in BattleCon and the lack of stuff in All Creatures Big and Small, and proves that humans are the dominant species compared with AIs.

Introduction - 0:00:00

Essen Games on BGG - 0:01:16

Star Trek + Mage Knigh Board Game - 0:03:04

Getting sucked into Eve Online - 0:05:15

The Old Republic Revisions - 0:09:42

Will's Game of the Week: Marvel Legendary - 0:12:24

Frequency of rolls in Fate - 0:35:46

The sheer amount of BattleCon stuff - 0:37:46

All Creatures Big and Small - 0:41:44

Chris' Game of the Week: Dominant Species - 0:43:58

Closing and Contact Info - 1:03:50

Direct download: The20Die20is20Podcast2C20Episode2068a.mp3
Category:general -- posted at: 11:02pm EST

In this episode, we explore the dreary topic of "dying" in games. Is it different from simple failure? Why does it matter? How do different kind of games implement it, and why? What is up with death spirals? And what are some games where the designers really put some effort into making "death" an interesting part of the game?

Introduction - 0:00:00

What exactly is "dying"? - 0:03:01

Death in Board Games - 0:09:21

Death in Video Games - 0:19:52

Death in TTRPGs - 0:31:56

Fates worse than death - 0:38:21

RPG stakes that aren't death - 0:49:08

Games about death - 0:55:52

Closing and Contact Info - 1:03:05

Direct download: The20Die20is20Podcast2C20Episode2067b.mp3
Category:general -- posted at: 10:19am EST

In this episode, we talk about a sequel to a PC game coming to consoles, and a sequel to a console game coming to PCs. Will wastes time with Skyforge and uncoordinated spies in the Resistance, while Chris falls of the "not complaining about microtransactions" wagon, figures this whole Kanban thing out, and plays a couple of unbelievably good games. With in-depth reviews of Spyfall and, once again, The Banner Saga.


Introduction - 0:00:00

Wasteland 2 for consoles - 0:01:53

Xcom 2 for PC - 0:04:21

F2P MMO Skyforge - 0:06:24

The uncoordinated spies of Resistance - 0:11:13

Will's Game of the Week: The Banner Saga - 0:14:46

Alphabear microtransactions - 0:31:38

Two-player Kanban - 0:35:59

Khmer is unbelievable - 0:39:17

Alien Frontiers, not forgotten - 0:41:29

Chris' Game of the Week: Spyfall - 0:44:26

Closing and Contact Info - 1:07:32

Direct download: The20Die20is20Podcast2C20Episode2067a.mp3
Category:general -- posted at: 7:52am EST

In this episode, we go in search of the many paths that you may never see in a game. What strategies have we seen entirely missed by other players? What depth have we missed? How do you find the myriad of options if you genuinely believe there are none to be found? Why has Chris been reading so many books, and why won't anyone make it stop?


Introduction - 0:00:00

Summary Dismissal of Games - 0:01:11

What if you miss a path? - 0:12:37

A few games as a foundation - 0:17:11

How can you find the paths? - 0:24:29

Internal Analysis and Action Cycles - 0:36:54

Recognizing Meaningful Decisions - 0:46:10

Paths we've found, paths that don't exist - 0:53:36

Closing and Contact Info - 1:09:37

Direct download: The20Die20is20Podcast2C20Episode2066b.mp3
Category:general -- posted at: 11:27am EST

In this episode, Chris forgets how to count iOS apps, but sure does love playing them (including Summoner Wars, Splendor, and Dominant Species). The Athenians crush Iron Legacy in a climactic battle, and Will tries to split his time between FF14, his true love, and Warframe, his apparent mistress. Chris gets excited about a little art book and has a love/hate relationship with getting kicked in the nuts by board games. And don't forget our Games of the Week reviews!


Introduction - 0:00:00

Summoner Wars iOS is complete! - 0:01:09

Splendor iOS from out of nowhere - 0:01:48

Blade in the Dark update - 0:03:03

Recent Sentinels of the Multiverse experiences - 0:05:56

Splitting Will's FF14 and Warframe time - 0:10:26

Will's Game of the Week: The Banner Saga - 0:12:49

Playing Dominant Species iOS - 0:25:47

Sam Bosma's Inventory v1 for RPGs - 0:28:27

The Capitals: A Kick in the Nuts - 0:30:03

Chris' Game of the Week - Atomic Robo RPG

Closing and Contact Info - 0:57:29

Direct download: The20Die20is20Podcast2C20Episode2066a.mp3
Category:general -- posted at: 11:12am EST

In this episode, we discuss the intertwined aspects of "difficulty" and "quality" in games. What is difficulty? Why does it hold interest? How do we struggle when we learn games? Why is a difficult game sometimes mistakenly marked as good, simply because it is difficult? Hopefully we produce some answers.


Introduction - 0:00:00

Difficulty, as it relates to quality - 0:01:13

Dreading teaching/learning - 0:04:02

The faulty difficult/quality equivalence - 0:12:26

What difficulty really is - 0:18:49

Learning a game - 0:20:52

Parsing a game - 0:32:40

Mastering a game - 0:43:30

The actual difficulty/quality relationship - 0:48:00

Difficulty/Quality Hits and Misses - 0:51:10

Closing and Contact Info - 1:03:01

Direct download: The20Die20is20Podcast2C20Episode2065b.mp3
Category:general -- posted at: 8:32am EST

In this episode, Will finally overcomes his kryptonite-like weakness against dice and smashes his friends' Luthor-like faces in the modern classic Machi Koro. Chris continues to play Pandemic like a winner, continues to play The Witcher 3 like a loser, and can't say enough positive things about the card game Guildhall.


Introduction - 0:00:00

Dominant Species 2.0 for iPad - 0:00:56

Getting hyped about Pandemic Legacy - 0:04:19

Will Must Have Built A Boat - 0:05:14

Will's Game of the Week: Machi Koro - 0:10:12

More of Pandemic - 0:39:42

More of The Witcher 3 - 0:42:28

Chris' Game of the Week: Guildhall - 0:46:22

Closing and Contact Info - 1:02:50

Direct download: The20Die20is20Podcast2C20Episode2065a.mp3
Category:general -- posted at: 9:42pm EST

In this episode, we take a look back at the first six months of the year, and reminisce about our favorite games so far... and really tear into our least favorites. At least, somewhat. We also babble about E3, get waist-deep in the Origins Awards, and talk about many of the things we are looking forward to in the coming six months.


Introduction - 0:00:00

Chris' 10x10 Progress - 0:02:08

Favorite Games of 2015 - 0:06:11

Least Favorite Games - 0:22:59

E3 2015 - 0:42:06

Origins Awards - 0:58:07

Looking Forward... - 1:03:15

Closing and Contact Info - 1:23:09

Direct download: The20Die20is20Podcast2C20Episode2064b.mp3
Category:general -- posted at: 8:00am EST

In this episode, we check out Will's massive chalice, remember we must build a boat, Chris gets a hat trick of sorts, and... oh my god, they nerfed the FF14 Black Mage. I can't believe it! Will also expands on his explosive assessment of Warframe as the game Destiny still wishes it could be, and Chris keeps on playing The Witcher 3 hoping the combat will get better.


Introduction - 0:00:00

Massive Chalice - 0:02:03

FF14 Heavensward - 0:06:27

Will's Game of the Week: Warframe - 0:09:54

Atomic Robo in two hours - 0:29:00

You Must Build a Boat was out - 0:31:25

Chris' Hat Trick - 0:33:29

The revelation that is Guild Hall - 0:36:36

Chris' Game of the Week: The Witcher 3 - 0:39:20

Closing and Contact Info - 1:03:30

Direct download: The20Die20is20Podcast2C20Episode2064a.mp3
Category:general -- posted at: 10:42am EST

In this episode, we discuss the myriad of reasons why we "move on" from games, why we finish with games and sometimes never go back. Sometimes, you just get fed up. Sometimes, you feel like there is nothing left for the game to offer. Sometimes something better comes along. And other times, you thought you had left a game behind, but it sneaks back in and you fall in love all over again...


Introduction - 0:00:00

Rage quitting! - 0:02:24

Burned out - 0:18:10

Fully explored - 0:28:44

Replaced - 0:38:01

The Irreplaceables - 0:50:25

Going back after moving on - 0:57:33

Closing and Contact Info - 1:02:06

Direct download: The20Die20is20Podcast2C20Episode2063b.mp3
Category:general -- posted at: 10:46am EST

In this episode, we talk a little about our ongoing Diplomacy feuds, and a couple of conventions that we can and can't get to. Will plays a handful of video games, including a MOBA of some sort and what Destiny should have been but wasn't. Chris tries Witchering, gets confused about how to win a game, and leaks excitement about some RPGs that he wants to play. Also, never forget: In-depth reviews of our most played Games of the Week!

Introduction - 0:00:00

Essen and Other Conventions - 0:00:46

The Second World War I - 0:04:57

Smite Beta (Xbox MOBA) - 0:10:45

Warframe = Destiny, but better? - 0:14:49

Chroma Squad - 0:20:02

First hours of The Witcher 3 - 0:37:44

Kanban and "how to win" narratives - 0:42:14

Planning Atomic Robo - 0:45:41

Worlds in Peril looks radical - 0:47:03

Caylus - 0:49:50

Closing and Contact Info - 1:08:53

Direct download: The20Die20is20Podcast2C20Episode2063a.mp3
Category:general -- posted at: 7:42am EST

In this episode, we talk about the upcoming Final Fantasy 14 expansion Heavensward, the life-expectancy of the guys' D&D game, at least one super-dry euro-stravaganza, and something that is definitely not a cow level. Most importantly, we review two games that have numerals in their title: the sort-of-like-a-civilization 7 Wonders and the sort-of-like-a-government Democracy 3.

Introduction - 0:00:00

Convention Season Starts - 0:01:05

You Must Build a Boat - 0:04:05

Sentinels of the Multiverse RPG announced - 0:05:30

Heavensward Skills Preview - 0:09:18

Will the D&D game last? - 0:19:41

Diablo 3 Anniversary - 0:30:03

Chris plays Concordia - 0:36:46

Prepping for an RPG sampler - 0:39:23

Chris' Game of the Week: 7 Wonders - 0:42:15

Brandon's Game of the Week: Democracy 3 - 1:00:05

Closing and Contact Info - 1:14:19

Direct download: The20Die20is20Podcast2C20Episode2062a.mp3
Category:general -- posted at: 10:47am EST

In this episode, we talk about a classic game that we've all had a chance to play together: Diplomacy! The game has a legendary status amongst certain gamers, and after finally playing it, we can understand why. What is this game? Why does it appeal? What problems did we run into? And with us is the GM, Susie Rogers, who saw everything from a bird's eye view and can tell us what really happened...

Introduction - 0:00:00

What is Diplomacy? - 0:04:18

What's fun about that? - 0:12:42

Cooperation vs. Backstabbing - 0:28:58

Our particular game - 0:34:42

Mistakes were made - 0:47:28

Other problems? - 1:01:52

Anticipation for the next game - 1:08:59

Closing and Contact Info - 1:16:19

Direct download: The20Die20is20Podcast2C20Episode2061b.mp3
Category:general -- posted at: 7:45am EST

In this episode, two old games have new 1080p 60 FPS releases, so we give them the old The Die is Podcast review. There are a couple of news announcements, include the ramped up speed at which we will release out episodes, Will finally tries a couple of games his friends have been hassling him about, Chris gives up on trying to please Bloodborne and later hosts a night of games. Or earlier. To be honest, the order doesn't matter much.

Introduction - 0:00:00

Game of Thrones LCG 2nd edition - 0:01:35

Coup Rebellion G54 kickstarter - 0:04:58

Dominion Online Beta: Too late? - 0:07:45

Article 27's random features - 0:12:07

Will finally plays Hearthstone - 0:19:41

Dark Souls 2: Scholar of the First Sin - 0:25:06

Chris is finished with Bloodborne - 0:43:20

Terra Mystica is thematically abstract - 0:50:08

Game Night re-hosted! - 0:53:36

The Binding of Isaac Rebirth - 0:54:46

Closing and Contact Info - 1:10:25


Direct download: The20Die20is20Podcast2C20Episode2061a.mp3
Category:general -- posted at: 8:00am EST

In this episode, we look at the phenomenon of releasing incomplete games, and getting full credit for it. To be more specific, companies that have open betas, public playtests, freely available print-and-play prototypes, and why these things happen. What is good about them? What is bad about them? Why can't RPG companies just accept the need for playtesting and just do it? Well, we might have some answers

Introduction - 0:00:00

Why betas, prototypes, and playtests? - 0:04:25

Specific betas and playtest opportunities - 0:09:58

The negatives of betas, playtests, etc. - 0:19:57

Playtesting RPGs and limited genres - 0:29:47

Playtesting board games and small scale games - 0:36:33

When "playtesting" doesn't happen - 0:40:00

The Sweet Flavor of Good Playtesting - 0:48:41

Closing and Contact Info - 0:54:40

Direct download: The20Die20is20Podcast2C20Episode2060b.mp3
Category:general -- posted at: 9:36am EST

In this episode, Will has a nightmare about meeting new people, a nightmare about a storm of blades, and a nightmare about succumbing to the dark pull of a hi-res Dark Souls game. Chris plays a game about polluting and starving to death, one about dying thousands of times, one about dying hundreds of times, and one about jumping around on platforms and grabbing coins. Also, Lords of Waterdeep and news so late that it's already been taken care of by the time you read this.

Introduction - 0:00:00

Diplomacy on Backstabbr - 0:01:06

Athens Board Game Meetup - 0:10:35

BLADESTORM: Nightmare - 0:12:09

Succumbing to Dark Souls 2 - 0:15:30

Will's GotW: Lords of Waterdeep - 0:16:33

Antiquity (in the Middle Ages) - 0:33:08

Axiom Verge - 0:37:25

Loony Quest - 0:38:55

Chris' GotW: Bloodborne - 0:42:44

Closing and Cthontact Info: 1:06:37

Direct download: The20Die20is20Podcast2C20Episode2060a.mp3
Category:general -- posted at: 8:00am EST

In this episode, we discuss all the games that take an inordinate amount of our time. Why play a game that takes months to resolve? What is the draw of a game that is impossible to learn? How can you stay current when new Magic cards come out about once a week?


Introduction - 0:00:00

Games that take a time commitment - 0:00:47

Games that take an inordinate commitment - 0:08:43

Played over days or months - 0:10:20

Really steep learning curves - 0:19:44

Life commitment games - 0:33:59

Staying current or ahead - 0:40:28

What's this all about? 0:46:38

Closing and Contact Info - 0:49:24

Direct download: The20Die20is20Podcast2C20Episode2059b.mp3
Category:general -- posted at: 10:40am EST

In this episode, Will gets convinced to try and find more people to play games with, Chris can't play Xcom for long enough stretches to actually understand it, and Brandon finally had a chance to play Article 27 and Yomi (although he isn't here to talk about them). Will gets really nostalgic for terrible games while playing Pillars of Eternity, and Chris forgets what year the revolution happened in Coup: Guatemala 1954.

Introduction - 0:00:00

Heavensward... news? - 0:01:06

Playing games outside the "core" - 0:02:00

Will's Game of the Week: Pillars of Eternity - 0:06:05

Xcom for iPad - 0:33:39

Yomi with Brandon - 0:37:06

Article 27 with too few - 0:39:50

Chris' Game of the Week - Coup: Guatemala 1954

Closing and Contact Info - 1:01:31

Direct download: TDiP20Episode2059a.m4a
Category:general -- posted at: 7:37am EST

in this episode, we kick off by discussing the real difference between "griefing" and "being annoying," which leads to the topic of discussion: why is it necessary that games allow this kind of behavior? We discuss games where you can ally and backstab, games where you can get revenge, games where you can lie, and games where you can just flatly be a jerk. Those games are ridiculous fun, and not just when you are "on top."


Introduction - 0:00:00

A specific definition of "griefing" - 0:01:27

Why should you be able to so that? - 0:09:58

Alliances and Backstabbing - 0:16:00

Games "about" lying - 0:23:41

Kingmaking and not being anle to win - 0:26:56

Why do RPGs have to suck? - 0:38:19

Appropriate vengeance - 0:45:29

Good Grief - 0:51:27

Closing and Contact Info - 1:02:21

Direct download: The20Die20Is20Podcast2C20Episode2058b.m4a
Category:general -- posted at: 8:00am EST

in this episode, we are still excited about Blades in the Dark, getting cheap ports on iPad, and video games that won't come out for years. Everyone got a chance to play Torchbearer, Will is rusty at  Yomi, and Chris spends the last dollar he'lol ever spend on Magic. Then a wild Brandon appears and wants to talk about dragons and werewolves. Huh.


Introduction - 0:00:00

Blades in the Dark bonus stuff - 0:00:42

X-Com on iPad for $5 - 0:08:05

Kickstarter games coming to consoles - 0:09:49

Will demos FF15 - 0:12:07

Will's Game of the Week: Dragonball Xenoverse - 0:20:53

Torchbearer shenanigans - 0:38:23

Everyone getting Backstabbr-ed - 0:41:12

Yomi Round 1 - 0:43:12

Pauper Magic - 0:44:28

Chris' Game of the Week: Omen: A Reign of War - 0:46:37

Dragons of Tarkir - 1:03:00

Does Brandon like One Night Werewolf? - 1:06:07

Closing and Contact Info - 1:11:02

Direct download: The20Die20is20Podcast2C20Episode2058a.m4a
Category:general -- posted at: 8:00am EST

In this episode, we discuss how you can learn and practice skills in the "consequence free" environment of a game. What kinds of skills can you learn that are useful in the game? What kinds of skills can you learn that are useful in real life? What skills do you learn simply from being around games? And what about games that are designed to train you?


Introduction - 0:00:00

Finally, the topic! - 0:03:17

Competition without consequences - 0:03:58

In-game Skills - 0:10:54

Meta-game Skills - 0:31:09

Non-game, but game-related - 0:52:13

Closing and Contact Info - 1:05:28

Direct download: The_Die_is_Podcast_Episode_57b.mp3
Category:general -- posted at: 8:00am EST

In this episode, we kickstart an RPG about crime, watch souls get reaped, screw up playing simple card games, and in general make a mess of things. But then comes Metro 2033, a mess of an FPS/horror video game to make us feel less terrible, and Hero Emblems, a solid and strategic match-3 adventur game to make us feel like failures.


Introduction - 0:00:00

Blades in the Dark kickstarter - 0:00:55

Will reaps Diabolical souls - 0:10:31

Will grinds Mechwarrior currency - 0:11:55

Will's Game of the Week: Metro 2033 - 0:17:54

Chris screws up the Bottle Imp - 0:33:54

Chris bonds with Dungeon World - 0:37:31

Chris bears Torchbearer - 0:42:15

Chris' Game of the Week: Hero Emblems - 0:45:33

Closing and Contact Info - 1:00:42

Direct download: The_Die_is_Podcast_Episode_57a.mp3
Category:general -- posted at: 8:00am EST

In this episode, we examine games where, instead of playing as an individual and making a mess of things on your own, you can play with other people, and against other teams, to make a mess of things together. What are the differences between team games and solo games? Why might one be preferable over the other? And what games do it best?


Introduction - 0:00:00

Games where you don't work together - 0:01:42

Quarterbacking - 0:07:33

The best parts of being on a team - 0:10:16

Games where you control a squad - 0:19:20

Problems with a team game - 0:22:33

Favorite Team/Squad RPGs - 0:29:42

Favorite Team/Squad Boardgames - 0:37:21

Favorite Team/Squad Video Games - 0:45:50

Closing and Contact Info - 0:51:09

Direct download: The_Die_is_Podcast_Episode_56b.mp3
Category:general -- posted at: 6:52am EST

In this episode, we talk about a lot of video games, so if you love your television and throwing controllers through it, have we got an episode for you. First, Will tries Dead State and Battlefield Hardline, but can't convince himself that either is worth the price. Chris has made his way to the top in Diablo 3, and isn't sure where to go from there. We also discuss Darkest Dungeon and Far Cry 4 in-depth.


Introduction - 0:00:00

Crowfall Kickstarter Info - 0:01:57

2v2 Game of Thrones LCG - 0:12:09

Will tries the Dead State demo - 0:14:06

Also, Battlefield Hardline beta - 0:17:42

Darkest Dungeon - 0:21:01

Archipelago Ups and Downs - 0:39:23

Diablo III Torment 6 - 0:44:23

Far Cry 4 - 0:49:06

Closing and Contact Info - 1:13:41

Direct download: The_Die_is_Podcast_Episode_56a.mp3
Category:general -- posted at: 8:00am EST

In this episode, we discuss games where the sheer amount of content is a part of the draw. What is fun about having an excessive amount of options, mechanics, and ways to play? What are the drawbacks? What is the difference between a game with lots of breadth and a game with lots of depth? And what are our favorite "maximalist" games?


Introduction - 0:00:00

What's fun about excess? - 0:03:44

The drawbacks of maximalism - 0:13:23

Favorite Maximalist RPGs - 0:22:51

Favorite Maximalist Video Games - 0:36:39

Favorite Maxmalist Board Games - 0:43:40

Closing and Contact Info - 0:52:27

Direct download: The_Die_is_Podcast_Episode_55b.mp3
Category:general -- posted at: 8:34am EST

 In this episode, Will talks a little about Darkest Dungeon, Chris' D&D 5e boat has run aground, and Terra Battle begins its inevitable decline. Brandon finally gets a chance to play Warhammer Conquest, and Chris finally takes the opportunity to play Power Grid, both for the first time, and both to disastrous consequences... And don't forget the in-depth reviews of our games of the week!


Introduction - 0:00:00

Will played Darkest Dungeon - 0:2:59

Will's GotW: Game of Thrones LCG - 0:04:29

D&D 5e running aground - 0:28:06

Chris played Power Grid and no one cares - 0:33:24

Chris' GotW: Through the Ages - 0:35:55

Brandon gets beaten at WH40K Conquest - 0:52:40

The inevitable decline of Terra Battle - 0:54:54

Closing and Contact Info - 0:56:54

Direct download: The_Die_is_Podcast_Episode_55a.mp3
Category:general -- posted at: 8:00am EST

In this episode, we discuss the "collectible, customizable" game, and it's irascibility. What is fun about collecting game bits? What is fun about customizing the game tools? What are the best and worst "CC" games that we've played? And why does Chris have so much against Magic? Perhaps, these questions will be answered.

Left unanswered is why Brandon decided to change to talking through a tin can in the middle of the episode.


Introduction - 0:00:00

What's fun about collecting? - 0:09:28

What's fun about customizing? - 0:15:56

Collectible, customizable problems - 0:25:24

The Best Collectible, Customizable Games - 0:42:33

Closing and Contact Info - 1:02:20

Direct download: The_Die_is_Podcast_Episode_54b.mp3
Category:general -- posted at: 6:54am EST

In this episode, a week-long real-time game sounds fun, and a five-minute real-time game is sounds shockingly short by comparison. Will tries playing the Game of Thrones LCG with only two people, Chris vetos diplomatic sanctions, and there is a wrestling TTRPG that will probably get reviewed at some point in the future. Also, we dig into what our favorite parts of Gat Out of Hell and Diablo III: Reaper of Souls have been.


Introduction - 0:00:00

Subterfuge: The App - 0:01:55

World Wide Wrestling RPG released - 0:05:03

A Duel of Thrones LCG - 0:10:36

Terra Battle Sucks... Will In! - 0:16:11

Gat Out of Hell - 0:19:34

Almost Real-Time Diner - 0:36:06

Vetoing in Article 27 - 0:39:24

Explaining Liberte too quickly - 0:47:46

Reaper of Souls - 0:51:45

Closing and Contact Info - 1:09:19

Direct download: The_Die_is_Podcast_Episode_54a.mp3
Category:general -- posted at: 8:00am EST

In this episode, Will and Brandon talk about how many different ways that people can have fun in games not buy doing well, but by creating hardships for the other players. Some of that is called "griefing," but there's a lot of surrounding behaviors that they cover! If you've ever made a move in a game just to watch someone's face when their strategy goes to pieces, take a listen.


Introduction - 0:00:00

What's a "griefing"? - 0:01:22

Is that fun? For whom? - 0:03:22

The Various Forms - 0:09:14

Non-Video Game Griefing - 0:22:00

(Will is talking about Intrigue) - 0:24:37

(Now Innovation) - 0:25:39

More Non-Video Game Griefing - 0:26:41

Closing and Contact Info - 0:39:50

Direct download: The_Die_is_Podcast_Episode_53b.mp3
Category:general -- posted at: 6:36am EST

In this episode, Will and Brandon have played more games than ever... ever? The latest Final Fantasy 14 expansion sucks Will in, while Brandon can't avoid the siren's song of some sort of Magic: The Gathering release. Dark Eldar still can't get Will on their side, and the guys destroy ever enemy with their cosmi superpowers in Sentinels of the Multiverse.


Introduction - 0:00:00

Sucked back into FF14 - 0:01:02

Cosmic Sentinels of the Multiverse - 0:05:03

New Warhammer Conquest Warlord - 0:15:52

Will's GotW: Samurai Spirit - 0:19:49

Brandon's Magic Something Something - 0:34:28

Does anyone even understand this? - 0:42:18

Will tries to convince you he stopped playing Magic - 0:51:29

Closing and Contact Info - 0:55:37


Direct download: The_Die_is_Podcast_Episode_53a.mp3
Category:general -- posted at: 7:00am EST

In this episode, we discuss the sudden and dramatic change in the kinds of games you play when you go to visit your family and friends over the holidays... and we're only barely a month late! Enough time to digest. Plus - Chris and Brandon are in all four Xs, Brandon somehow is still playing Terra Battle, and we answer the question of why Brandon should do more than just make a character in Dragon Age: Inquisition.

Introduction - 0:00:00

Brandon learns bout Antike Duellum - 0:02:15

Space Empires with all the Xs - 0:05:34

Brandon still into Terra Battle - 0:08:48

All the different Battleheart Legacy characters - 0:11:14

Why should Brandon keep playing DA:I? - 0:15:32

Holiday Gaming! - 0:23:52

What kinds of games work best? - 0:26:05

What did we play this year? How did it go? - 0:37:17

Closing and Contact Info - 1:01:34

Direct download: The_Die_is_Podcast_Episode_52b.mp3
Category:general -- posted at: 11:56am EST

In this episode, we talk a little about Dragon Age: Inquisition and what the hell is up with the horses, Chris lists of games he's committed to playing 10 times each this year, Will talks about the podcast's first Car Racing Video Game, and there is an abstract, perfect information, entirely deterministic civilization game that has Chris' full attention.


Introduction - 0:00:00

More Dragon Age: Inquisition thoughts - 0:01:52

Chris' 10x10 Challenge list - 0:10:20

Roll For It with Will's Family - 0:14:05

D&D 5e Wolves and Hobgoblins - 0:17:26

Will's Game of the Week: Forza Horizon 2 - 0:22:54

Dice Hate Me "Rabbit" Games - 0:38:46

Chris' Game of the Week: Antike Duellum - 0:42:55

Closing and Contact Info - 1:05:19

Direct download: The_Die_is_Podcast_Episode_52a.mp3
Category:general -- posted at: 8:36am EST