The Die Is Podcast

In this episode, we talk about so much of what happened in the past twelve months. What were our favorite games? What were out least favorites? How were our expectations met (or how were we)? We take a fun look back, and once again make some guesses about what will be fun in the upcoming year.

Introduction- 0:00:00
How wrong were we? - 03:10
The year overall - 15:18
The best games in 2015 - 23:01
The least games of 2015 - 44:55
Significantly Different Opinions - 61:37
Not played enough - 68:29
Most anticipated in 2016 - 74:51
Closing and Contact Info - 79:27

Direct download: The20Die20Is20Podcast2C20Episode2077b.m4a
Category:general -- posted at: 1:20am EDT

In this episode, Will and Brandon play Mechwarrior! What year is it? Chris recommends Magic the Gathering Puzzle Quest, nearly finishes his 10x10 gaming challenge, and tells a story about how Cool Stuff Inc really blew it. In depth discussion of our Games of the Week included!

 

Introduction - 0:00:00

Will and Brandon play Mechwarrior - 0:01:40

Will's Game of the Week: Rainbow 6 Seige - 0:07:16

Magic: The Gathering Puzzle Quest - 0:23:37

The 10x10 Comes to an End - 0:27:52

Cool Stuff Blunders - 0:30:19

Chris' Game of the Week: The Perilous Wilds - 0:34:34

Closing and Contact Info - 0:54:24

Direct download: The20Die20Is20Podcast2C20Episode2077a.m4a
Category:general -- posted at: 11:28am EDT

In this episode, we discuss two approaches to strategies in games: with one, you pick an idea and stick to it, and with the other, you adapt and change. Is it weird to stick with something you believe will win? Is the simplification of a game's strategic options possible? What do you do when you can't use a flat strategy to win anymore? We get deep in the dirt with some of our thoughts, and we need to be told why we are wrong! (@thedieispodcast)

 

Introduction - 0:00:00

The oddity of minimizing choices - 0:01:16

Static vs. Dynamic - 0:20:30

Why a Static Strategy? - 0:26:27

Why a Dynamic Strategy? - 0:46:11

A Final Note on Judging Games - 0:54:29

Closing and Contact Info - 0:58:09

Direct download: The20Die20is20Podcast2C20Episode2076b.mp3
Category:general -- posted at: 10:00am EDT

In this episode, Will starts a new Rockband excursion and grinds out more c-bills in Mechwarrior. Chris continues his laps around Skyrim and grinds out more plays in his 10x10 Challenge. Then, possibly due to the latest campaign release, Will goes back to tell us his thoughts on Star Craft 2, and Chris gets all twisted up about Will wanting to play a superhero game in his "review" of Worlds in Peril.

 

Introduction - 0:00:00

New Rockband - 0:01:22

Mechwarrior Online on Steam - 0:05:18

Will's Game of the Week: Star Craft 2 - 0:09:32

Further Skyrim thoughts - 0:24:19

Cutting the 10x10 Challenge close - 0:29:35

Chris' Game of the Week: Worlds in Peril - 0:30:33

Closing and Contact Info - 1:01:04

Direct download: The20Die20is20Podcast2C20Episode2076a.mp3
Category:general -- posted at: 10:34am EDT

In this episode, we we talk about talking and argue about arguing in RPGs. What are the good and bad aspects of social mechanics? Why do RPGs have rules for stuff in the first place? How do you measure how effective an disagreement or argument is? And are there games that have properly implemented something like this?

 

Introduction - 0:00:00

For and Against Social Mechanics - 0:02:51

What is the point of resolution mechanics? - 0:07:12

Which Intrusive Mechanics to have? - 0:18:19

The Dangers of Social Mechanics - 0:29:05

Games that Avoid the Dangers - 0:35:09

Closing and Contact Info - 0:51:23

Direct download: The20Die20is20Podcast2C20Episode2075b.mp3
Category:general -- posted at: 10:55am EDT

In this episode, Brandon would be excited about a new Valkyria Chronicles game, but it's not coming out in the US for a while, and he's not in the recording booth. Chris plays a handful of games of 504 and Food Chain Magnate and gets way too excited about some RPGs, while Will gets carried around as either Cho or Gall, and otherwise filthy casuals his way through Heroes of the Storm. Oh, and Chris plays some game called Skyrim.

 

Introduction - 0:00:00

New Valkyria Chronicles? - 0:00:55

Hey, play games on your vacations! - 0:04:13

Will's Game of the Week: Heroes of the Storm - 0:06:35

Food Chain Magnate - 0:29:30

504 and Stock Shares - 0:32:42

The *Worlds Hole - 0:37:39

Chris' Game of the Week: Skyrim - 0:38:56

One Other Thing: Finishing Witcher 3 - 1:00:19

Closing and Contact Info - 1:01:40

Direct download: The20Die20is20Podcast2C20Episode2075a.mp3
Category:general -- posted at: 9:56am EDT

In this episode, we discuss a spectrum in the world of games: on one end, the games where what matters is the cool story you experience and can tell afterwards, and on the other, the games where what matters is the tightly interlocked and difficult to master rules and mechanisms. What is good about these? What is bad? Can you like both? And if you can, are there any games that feature both? Also, Chris talks shit about George R. R. Martin.

 

Introduction - 0:00:00

The Strategy/Experience Spectrum - 0:01:29

Reference points: Experience - 0:08:30

Reference points: Strategy - 0:27:10

What is good or bad about... - 0:42:00

Mismatched expectations - 0:50:45

The Middle of the Spectrum - 0:57:25

Closing and Contact Info - 1:01:54

Direct download: The20Die20is20Podcast2C20Episode2074b.mp3
Category:general -- posted at: 10:20am EDT

In this episode, we get excited about a ten year old video game (Vampire: The Masquerade: Bloodlines) and a ten day old video game (Subterfuge). Will gets psyched about the different modes in Halo 5, and then royally screws up in Codenames. Chris gets infuriated about some other thing in a game of Caylus, plays a random mixture of modules in 504, and is trying to get Will psyched about playing some RPGs soon.

 

Introduction - 0:00:00

Star Wars: Rebellion - 0:01:14

Halo 5 Multiplayer - 0:04:28

Will blows it at Codenames - 0:09:10

Will's Game of the Week: Bloodlines - 0:10:32

Caylus and blowing up - 0:27:19

504 = 586 - 0:30:56

Some exciting RPGs - 0:33:47

Chris' Game of the Week: Subterfuge - 0:36:50

Closing and Contact Info - 1:08:44

Direct download: The20Die20is20Podcast2C20Episode2074a.mp3
Category:general -- posted at: 11:31am EDT

In this episode, we talk about RPGs! Well, one specific thing within them: how you (and your group) can make characters that are not just fun to play, but also fun to play near. What makes characters in RPGs memorable? What makes them irritating? What tools are there to make your characters fun for the other players, and theirs fun for yours? Why is my character not the main protagonist in every game? Come on...

 

Introduction - 0:00:00

Getting to know the characters - 0:03:13

Engaging character reference points - 0:15:53

Mechanical - 0:31:12

Personality - 0:36:02

Background - 0:39:46

Relationships - 0:47:50

Internal Conflicts - 0:51:49

The Real Trick: the Other Players - 0:56:41

Closing and Contact Info - 1:12:50

Direct download: The20Die20is20Podcast2C20Episode2073b.mp3
Category:general -- posted at: 9:54am EDT

In this episode, Will talks about his experiences Witching. Or Twitching. Maybe both. He's also tried the Battlefront beta. Chris has played some new games since his Essen experiences, and is excited about the long-awaited release of Subterfuge. More discussion than you can fit into 59 minutes, so we had to extend to 59.5! Also, our games of the week are a digital D&D-like, Sword Coast Legends, and a brain-melting word association game, Codenames.

 

Introduction - 0:00:00

Will Twitching Witcher - 0:01:50

Star Wars Bad-lefront - 0:07:06

Will's Game of the Week - 0:09:29

Dem Essen Games - 0:28:49

Forbidden Stars: Axis and Allies in Space! - 0:30:13

Playin' and Sellin' Mage Knight - 0:32:55

Subterfuge is OUT! - 0:34:46

Chris' Game of the Week - Codenames 0:41:32

Closing and Contact Info - 0:57:21

Direct download: The20Die20is20Podcast2C20Episode2073a.mp3
Category:general -- posted at: 10:53am EDT