The Die Is Podcast

In this episode, we go in search of the many paths that you may never see in a game. What strategies have we seen entirely missed by other players? What depth have we missed? How do you find the myriad of options if you genuinely believe there are none to be found? Why has Chris been reading so many books, and why won't anyone make it stop?

 

Introduction - 0:00:00

Summary Dismissal of Games - 0:01:11

What if you miss a path? - 0:12:37

A few games as a foundation - 0:17:11

How can you find the paths? - 0:24:29

Internal Analysis and Action Cycles - 0:36:54

Recognizing Meaningful Decisions - 0:46:10

Paths we've found, paths that don't exist - 0:53:36

Closing and Contact Info - 1:09:37

Direct download: The20Die20is20Podcast2C20Episode2066b.mp3
Category:general -- posted at: 11:27am EST

In this episode, Chris forgets how to count iOS apps, but sure does love playing them (including Summoner Wars, Splendor, and Dominant Species). The Athenians crush Iron Legacy in a climactic battle, and Will tries to split his time between FF14, his true love, and Warframe, his apparent mistress. Chris gets excited about a little art book and has a love/hate relationship with getting kicked in the nuts by board games. And don't forget our Games of the Week reviews!

 

Introduction - 0:00:00

Summoner Wars iOS is complete! - 0:01:09

Splendor iOS from out of nowhere - 0:01:48

Blade in the Dark update - 0:03:03

Recent Sentinels of the Multiverse experiences - 0:05:56

Splitting Will's FF14 and Warframe time - 0:10:26

Will's Game of the Week: The Banner Saga - 0:12:49

Playing Dominant Species iOS - 0:25:47

Sam Bosma's Inventory v1 for RPGs - 0:28:27

The Capitals: A Kick in the Nuts - 0:30:03

Chris' Game of the Week - Atomic Robo RPG

Closing and Contact Info - 0:57:29

Direct download: The20Die20is20Podcast2C20Episode2066a.mp3
Category:general -- posted at: 11:12am EST

In this episode, we discuss the intertwined aspects of "difficulty" and "quality" in games. What is difficulty? Why does it hold interest? How do we struggle when we learn games? Why is a difficult game sometimes mistakenly marked as good, simply because it is difficult? Hopefully we produce some answers.

 

Introduction - 0:00:00

Difficulty, as it relates to quality - 0:01:13

Dreading teaching/learning - 0:04:02

The faulty difficult/quality equivalence - 0:12:26

What difficulty really is - 0:18:49

Learning a game - 0:20:52

Parsing a game - 0:32:40

Mastering a game - 0:43:30

The actual difficulty/quality relationship - 0:48:00

Difficulty/Quality Hits and Misses - 0:51:10

Closing and Contact Info - 1:03:01

Direct download: The20Die20is20Podcast2C20Episode2065b.mp3
Category:general -- posted at: 8:32am EST

In this episode, Will finally overcomes his kryptonite-like weakness against dice and smashes his friends' Luthor-like faces in the modern classic Machi Koro. Chris continues to play Pandemic like a winner, continues to play The Witcher 3 like a loser, and can't say enough positive things about the card game Guildhall.

 

Introduction - 0:00:00

Dominant Species 2.0 for iPad - 0:00:56

Getting hyped about Pandemic Legacy - 0:04:19

Will Must Have Built A Boat - 0:05:14

Will's Game of the Week: Machi Koro - 0:10:12

More of Pandemic - 0:39:42

More of The Witcher 3 - 0:42:28

Chris' Game of the Week: Guildhall - 0:46:22

Closing and Contact Info - 1:02:50

Direct download: The20Die20is20Podcast2C20Episode2065a.mp3
Category:general -- posted at: 9:42pm EST

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