The Die Is Podcast

In this episode, we talk about Chris' professional passion: teaching! Wait, don't go! We do it in the context of games (of course)! How do you convince someone that they should be interested in learning a game? How do you make a plan to explain it all? What are the differences between teaching board games and RPGs? And what games that we love are hard or easy to teach?

Also, don't forget: a contest for a copy of Tak from Cheapass Games!

Explaining the pitch - 02:28
Preparing to teach - 11:49
Teaching board games - 22:35
Teaching RPGs - 31:46
Interruptions! - 42:56
How much strategy to address? - 46:22
Difficult and Easy to teach games - 51:58
Contest Reminder - 61:24
Closing and Contact Info - 61:48

Direct download: The20Die20Is20Podcast2C20Episode20109b.m4a
Category:general -- posted at: 4:24pm EDT

In this episode, Brandon keeps playing Star Wars Galaxy of Heroes, and Chris keeps hosting game nights and live streams. Less new games and more classics! Also, for some reason, Brandon keeps playing sequels to super old games... 

Star Wars gets an R2 - 01:58
More Samurai Spirit - 06:08
Brandon's GotW: Warlock 2 - 09:00
Game Night: Between Two Cities and Space Cadets - 27:32
Livestream Recap - 30:03
Commute - 36:42
Follow RPG - 37:52
Chris' GotW: Concrete Jungle - 43:34
Enter our contest! - 53:37
Closing and Contact Info - 58:09

Direct download: The20Die20Is20Podcast2C20Episode20109a.m4a
Category:general -- posted at: 10:03pm EDT

In this episode, we talk about competitive video games, abstract board games, mechanical substance, and empty flash. How much staying power do League of Legends and Starcraft have? How deep do games like that go? Why would you play a game with a small sheet of rules when you could explore a massive game with thousands of options? We talk and talk and talk.

And we give you instructions on how to enter our contest to receive a copy of Tak straight to your door. (Hint: you are going to need to answer a question of the week!)

Competitive video games and flashy board games - 01:53
Mechanical Substance - 17:47
The Potential Substance of Board Games - 25:53
Misinterpreting Depth - 35:24
What is the abstract game's draw? - 40:38
Abstract games that we enjoy - 48:28
The Contest for Tak! - 56:06
Closing and Contact Info - 59:06

Direct download: The20Die20Is20Podcast2C20Episode20108b.m4a
Category:general -- posted at: 8:00am EDT

In this episode, Brandon plays a Star Wars game that no longer exists and a game of hero management that has existed for decades. Chris hosts a game night with all-old games, crashes a kingdom dozens of times in Reigns, and can't be clear enough about how unclear Impulse is. We also announce a contest for a copy of Cheapass Games' Tak; stay tuned for Part B where we will tell you how to enter!

A contest for Tak! - 00:43
Somehow playing Star Wars Galaxies - 04:05
Brandon's GotW: Majesty 2 - 06:54
Game Night at Chris' - 20:33
The Die is Broadcast - 33:15
Unbound RPG - 34:38
Reigns - 38:30
Chris' GotW: Impulse - 41:28
Closing and Contact Info - 60:07

Direct download: The20Die20Is20Podcast2C20Episode20108a.m4a
Category:general -- posted at: 6:05pm EDT

In this episode, we get the whips cracking and discuss punishment in games. How do games punish their players? Why? In what games is it fun to avoid those punishments, and in what games is it simply a frustrating hassle? Would you rather a game have punishments or not?

The Goals in a Game - 01:07
Preferences? - 02:01
What is Punishment? - 04:28
A GM aside... - 14:03
Why Punish? - 17:23
What behavior is targeted? - 28:31
Games where it's good! - 39:34
Games where it's not! - 53:28

Direct download: The20Die20Is20Podcast2C20Episode20107b.m4a
Category:general -- posted at: 3:12pm EDT

In this episode, Brandon is thinking about live streaming D&D while playing the Firefly board game. Chris tries to avoid Goat Simulator and going bankrupt in Ponzi Scheme.  Also, Card Thief! And Thieving Cardses!

Influence - 01:30
Brandon wants to D&D stream - 02:37
Sunday Board Game Stream - 04:15
Brandon's GotW: Firefly - 05:26
Goat Simulator - 34:44
Ponzi Scheme - 37:13
Chris' GotW: Card Thief - 45:01
Closing and Contact Info - 57:20

Direct download: The20Die20Is20Podcast2C20Episode20107a.m4a
Category:general -- posted at: 10:07am EDT

In this episode, Chris tries to answer a question that he has brushed off in the past because the answer is long and involved: "How do you find these board games, and how do you choose?" He and Brandon discuss knowing what to look for, knowing where to look, choosing a game, and many other important aspects of the decision making process.

Let's be helpful - 02:53
Know what you want - 05:26
Look in the right places - 12:22
The selection process - 29:16
When and with whom? - 36:26
The Fear of Missing Out - 41:52

Direct download: The20Die20Is20Podcast2C20Episode20106b.m4a
Category:general -- posted at: 2:48pm EDT

In this episode, Chris and Susie talk to gamer, designer, writer, project manager, and fire-spitting feminist Jessica Price about Pathfinder, Starfinder, Gen Con, being a woman in the gaming industry, dealing with the cultural problems endemic to tabletop games, and whatever else we managed to slip in during the call!

Direct download: Jessica20Price20Interview.m4a
Category:general -- posted at: 12:45pm EDT

In this episode, everybody finally quits playing Gems of War, but Brandon just can't quit Galaxy of Heroes. He plays a couple of games in a hospital (whether or not those games belonged there) while Chris plays a couple of games at home. And publish-or-perish academics is turned into a joke with Alchemists.

Everybody quit Gems of War? - 00:48
Brandon fails to segue to Human Resource Machine - 02:47
Star Wars Galaxy of Heroes tickles - 04:20
Hospital Splendor and Coup - 06:14
Antike II with 6 - 11:52
The Resistance: Avalon - 15:26
Star Wars Rebellion - 25:38
Chris' GotW: Alchemists - 29:08
Closing and Contact Info - 56:12

Direct download: The20Die20Is20Podcast2C20Episode20106a.m4a
Category:general -- posted at: 2:45pm EDT

In this episode, we talk about the initiate steps we go through when we want to run an RPG. It starts from either a concept or a system, and gets more complicated from there. But how do we choose a game? How do we come up with concepts? If you've ever been interested in running an RPG, start here... and if you've got experience with running RPGs, let us know!

From wanting a game to running a game - 02:00
Concept-first - 05:08
System-first - 25:19
Closing and Contact Info - 56:41

Direct download: The20Die20Is20Podcast2C20Episode20105b.m4a
Category:general -- posted at: 2:55pm EDT